Ross has been developing digital products for over 20 years. As a hands-on Product Manager, he has launched several successful products, including taking one from ideation to $50 million turnovers in 9 months, and has led products with a turnover of half a billion dollars.
He now coaches Product Leaders and Teams and has helped coach dozens of product teams globally.
He thinks the hardest product he ever launched was a game for a broadcaster aimed at small kids where users let him know if they liked the product by fighting over devices or crying.
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Ross Webb
Ross has been developing digital products for over 20 years. As a hands-on Product Manager, he has launched several successful products, including taking one from ideation to $50 million turnovers in 9 months, and has led products with a turnover of half a billion dollars.
He now coaches Product Leaders and Teams and has helped coach dozens of product teams globally.
He thinks the hardest product he ever launched was a game for a broadcaster aimed at small kids where users let him know if they liked the product by fighting over devices or crying.
Ross Webb
Ross has been developing digital products for over 20 years. As a hands-on Product Manager, he has launched several successful products, including taking one from ideation to $50 million turnovers in 9 months, and has led products with a turnover of half a billion dollars.
He now coaches Product Leaders and Teams and has helped coach dozens of product teams globally.
He thinks the hardest product he ever launched was a game for a broadcaster aimed at small kids where users let him know if they liked the product by fighting over devices or crying.